c# - How to change UIRoot scale? -



c# - How to change UIRoot scale? -

i'm using unity3d c#. also, i'm using ngui 2.7.0 ui.

when create new ui ui root (2d)'s scaling 0.005633803 on axis. can't alter it's scaling in inspector. how do that?

the problem is, it's children, menu items, scaled smallest value. when utilize popupmenu, subitems scaled 1, , not visible.

firstly, update latest ngui. 3.x.x changes quite lot , makes much more powerful tool.

the scale of uiroot based off of resolution set too. children should have scale of (1, 1, 1).

c# unity3d ngui

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